NE Medium undead (incorporeal)
Init +1; Senses darkvision 60 ft.; Perception +33
AC 19, touch 19, flat-footed 18
hp 103
Fort +6, Ref +15, Will +20
Defensive Abilities channel resistance +8, incorporeal, improved rejuvenation; Immune undead traits; spell resistance 30
Speed fly 60 ft. (perfect)
Melee corrupting touch +15 23d8, fan +16 3d4 15ft cone, draining touch 1d2 from two ability scores
Special Attacks painful stare 10+3d6+6bleed, bold stare, manifold tricks, corrupting gaze 4d10+1d6cha, malevolence dc 18, frightful moan 4d4 rounds panic
spells
lv1: adoration, auditory hallucination, charm person, doom, forbid action, murderous command, obscuring mist, mindlink, psychic reading, sow thought, telempathic projection
lv2: castigate, confess, enthrall, haunting mists, hold person, mad hallucination, open book, share memory, suggestion
lv3: agonizing rebuke, audiovisual hallucination, crushing despair, demanding message, detect desires, fear, lesser geas, overwhelming grief, seek thoughts, terrible remorse, they know, triggered suggestion
lv4: mass charm person, greater command, complex hallucination, create mindscape, dominate person, hallucinatory terrain, mind probe, modify memory, mass passing fancy, phantasmal asphyxiation, telepathic bond, telepathy
lv5: mass castigate, mage's decree, phobia, possession
lv6: greater create mindscape, mass demanding message, geas/quest, insanity, overwhelming presence
Str — , Dex 12, Con — , Int 16, Wis 14, Cha 26
Base Atk +15, CMB +15, CMD 30
Feats: bleeding stare, intense pain, manifold stare, penetrating stare, silent spell, maximize spell, lightning reflexes, iron will, skill focus (sense motive), skill focus (diplomacy)
Skills: appraise +11, bluff +31, climb +3, craft (landscape planning) +11, disguise +11, escape artist +4, fly +4, intimidate +31, knowledge (arcana) +11, knowledge (dungeoneering) +6, knowledge (history) +16, knowledge (local) +16, knowledge (nobility) +16, knowledge (religion) +11, linguistics +6, perception +33, perform (act) +16, profession (queen) +15, sense motive +31, sleight of hand +14, spellcraft +16, stealth +17, use magic device +11
Languages Common, abyssal, celestial, sphinx, necril, infernal, aklo
SPECIAL ABILITIES: consummate liar, hypnotic stare, mesmerist tricks, painful stare, towering ego, bold stare, touch treatment, manifold tricks, mental potency, glib lie, masterful tricks, rule minds, incorporeal, invisibility
GEAR Fan of the Ghost Queen, Veil of the Ghost Queen, Gown of the Ghost Queen, Kerchief of the Ghost Queen(spell effect 20ft burst when shown); if all four are worn, ghost court members can be commanded, but character is shaken if they have a physical body and must make a dc15 will save every minute or be paralyzed by despair.
cr 19 medium undead
init +5, senses darkvision 60 perception +18
ac 17, touch 17, flat-footed 15
hp 250
fort +7, ref +5, will +7
defensive abilities: channel resistance 4, incorporeal, rejuvenation, immune undead traits
speed fly 30 perfect
melee corrupting touch 7d6, fort dc 18 for half
special attacks frightful moan, will dc 18 vs panic
str - , dex 12, con - , int 10, wis 11, cha 20
base atk +5, cmb +5, cmd 22
feats dodge, improved initiative, iron will, lightning reflexes, toughness
skills fly +9, knowledge history +10, knowledge nobility +10, perception +18, sense motive +10, stealth +9