Half-Hobgoblin Expert 15
Init +6; Senses Darkvision; Perception +21
AC 13; Touch 12; Flat-Footed 11
HP 90
Fort +6; Ref +7; Will +13
SR 15
Speed 30;
Melee +10 Keen Merciful Dagger (1d4-1, 17-20x2); p or s;
Str 8, Dex 14, Con 12, Int 16, Wis 18, Cha 12
Base Atk +11; CMB +10; CMD 22
Feats Careful Speaker, Cosmopolitan, Godless Healing, Secret Signs, Alertness, Antagonize, Black Marketeer, Deceitful
Skills appraise +21, bluff +23, diplomacy +19, disguise +18, intimidate +16, knowledge Local +18, knowledge Nobility +18, linguistics +11, perception +21, profession: Councilor +14, sense Motive +24
Languages common, orc, goblin, undercommon, gnoll, tengu, giant, dragon
SQ Combat Intuition (Ex), Wartime Predator (Ex), Darkvision (Ex)
Gear Weapon: Keen Merciful Dagger, Armor: Silken Ceremonial Armorof Spell Resistance (15), Bag: Bag of Holding I, Kit: Forging Kit, Kit: Perfume Kit, Ring: Ring of Protection +2; Money 7028 gp
Changeling Expert 15
Init +1; Senses Darkvision; Perception +22
AC 15; Touch 14; Flat-Footed 14
HP 45
Fort +4; Ref +6; Will +14
SR 15
Speed 30;
Melee +10 Keen Merciful Dagger (1d4-1, 17-20x2); p or s;
Str 8, Dex 12, Con 8, Int 16, Wis 20, Cha 16
Base Atk +11; CMB +10; CMD 21
Feats Careful Speaker, Cosmopolitan, Godless Healing, Secret Signs, Alertness, Antagonize, Black Marketeer, Deceitful
Skills appraise +21, bluff +27, diplomacy +21, disguise +20, intimidate +18, knowledge Local +18, knowledge Nobility +18, linguistics +11, perception +22, profession: Councilor +15, sense Motive +25
Languages common, orc, goblin, undercommon, gnoll, tengu, giant, dragon
SQ Darkvision (Ex), Green Widow (Ex)
Gear Weapon: Keen Merciful Dagger, Armor: Silken Ceremonial Armorof Spell Resistance (15), Bag: Bag of Holding I, Kit: Forging Kit, Kit: Perfume Kit, Ring: Ring of Protection +2; Money 7028 gp
Hobgoblin Expert 15
Init +2; Senses Darkvision; Perception +21
AC 13; Touch 12; Flat-Footed 11
HP 95
Fort +6; Ref +7; Will +13
SR 15
Speed 30;
Melee +10 Keen Merciful Dagger (1d4-1, 17-20x2); p or s;
Str 8, Dex 14, Con 12, Int 16, Wis 18, Cha 14
Base Atk +11; CMB +10; CMD 22
Feats Careful Speaker, Cosmopolitan, Godless Healing, Secret Signs, Alertness, Antagonize, Black Marketeer, Deceitful
Skills appraise +21, bluff +24, diplomacy +20, disguise +19, intimidate +17, knowledge Local +18, knowledge Nobility +18, linguistics +11, perception +21, profession: Councilor +14, sense Motive +24, stealth +6
Languages common, orc, goblin, undercommon, gnoll, tengu, giant, dragon
SQ Darkvision (Ex)
Gear Weapon: Keen Merciful Dagger, Armor: Silken Ceremonial Armorof Spell Resistance (15), Bag: Bag of Holding I, Kit: Forging Kit, Kit: Perfume Kit, Ring: Ring of Protection +2; Money 7028 gp
Human Expert 15
Init +5; Senses Perception +24
AC 12; Touch 11; Flat-Footed 11
HP 72
Fort +5; Ref +6; Will +13
SR 15
Speed 30;
Melee +10 Keen Merciful Dagger (1d4-1, 17-20x2); p or s;
Str 8, Dex 12, Con 10, Int 16, Wis 18, Cha 16
Base Atk +11; CMB +10; CMD 21
Feats Careful Speaker, Cosmopolitan, Godless Healing, Secret Signs, Alertness, Antagonize, Black Marketeer, Deceitful, Improved Initiative
Skills appraise +21, bluff +25, diplomacy +21, disguise +23, intimidate +21, knowledge Local +21, knowledge Nobility +21, linguistics +11, perception +24, profession: Councilor +14, sense Motive +24
Languages common, orc, goblin, undercommon, gnoll, tengu, giant, dragon
Gear Weapon: Keen Merciful Dagger, Armor: Silken Ceremonial Armorof Spell Resistance (15), Bag: Bag of Holding I, Kit: Forging Kit, Kit: Perfume Kit, Ring: Ring of Protection +2; Money 7028 gp
Male Changeling Expert 15
Init +1; Senses Perception +20
AC 12; Touch 11; Flat-Footed 11
HP 74
Fort +5; Ref +6; Will +12
SR 15
Speed 30;
Melee +11 Keen Merciful Dagger (1d4, 17-20x2); p or s;
Str 10, Dex 12, Con 10, Int 16, Wis 16, Cha 16
Base Atk +11; CMB +11; CMD 22
Feats Careful Speaker, Cosmopolitan, Godless Healing, Secret Signs, Alertness, Antagonize, Black Marketeer, Deceitful
Skills appraise +21, bluff +27, diplomacy +21, disguise +20, intimidate +18, knowledge Local +18, knowledge Nobility +18, linguistics +11, perception +20, profession: Councilor +13, sense Motive +23
Languages common, orc, goblin, undercommon, gnoll, tengu, giant, dragon
Gear Weapon: Keen Merciful Dagger, Armor: Silken Ceremonial Armor of Spell Resistance (15), Bag: Bag of Holding I, Kit: Forging Kit, Kit: Perfume Kit, Ring: Ring of Protection +2; Money 7028 gp
Tiefling Expert 15
Init +2; Senses Darkvision; Perception +24
AC 13; Touch 12; Flat-Footed 11
HP 65
Fort +5; Ref +7; Will +13
Resist cold 5, electric 5, fire 5;
SR 15
Speed 30;
Melee +10 Keen Merciful Dagger (1d4-1, 17-20x2); p or s;
Spell-Like Abilities Darkness 1/1
Str 8, Dex 14, Con 10, Int 18, Wis 18, Cha 12
Base Atk +11; CMB +10; CMD 22
Feats Careful Speaker, Cosmopolitan, Godless Healing, Secret Signs, Alertness, Antagonize, Black Marketeer, Deceitful
Skills appraise +22, bluff +25, diplomacy +19, disguise +21, intimidate +19, knowledge Local +22, knowledge Nobility +22, linguistics +12, perception +24, profession: Councilor +14, sense Motive +24, stealth +4
Languages common, orc, goblin, undercommon, gnoll, tengu, giant, infernal
SQ Darkvision (Ex)
Gear Weapon: Keen Merciful Dagger, Armor: Silken Ceremonial Armor of Spell Resistance (15), Bag: Bag of Holding I, Kit: Forging Kit, Kit: Perfume Kit, Ring: Ring of Protection +2; Money 7028 gp
Vampire Expert 15
Init +5; Senses Darkvision; Perception +24
AC 12; Touch 11; Flat-Footed 11
HP 62
Fort - ; Ref +6; Will +13
Immune disease, poison;
Resist channel +4;
SR 15
Speed 30;
Melee +11 Keen Merciful Dagger (1d4, 17-20x2); p or s;
Melee +11 Bite (1d6, x2); p; gain half damage as temp hp
Spell-Like Abilities Charm Person 2/2, Charm Monster 2/2
Str 10, Dex 12, Con -, Int 16, Wis 18, Cha 18
Base Atk +11; CMB +22; CMD 22
Feats Careful Speaker, Cosmopolitan, Godless Healing, Secret Signs, Alertness, Antagonize, Black Marketeer, Deceitful, Improved Initiative
Skills appraise +21, bluff +28, diplomacy +24, disguise +24, intimidate +22, knowledge Local +21, knowledge Nobility +21, linguistics +11, perception +24, profession: Councilor +14, sense Motive +24
Languages common, orc, goblin, undercommon, gnoll, tengu, giant, dragon
SQ Darkvision (Ex), Vampire Fangs (Ex), Shadowless (Ex), Thirst (Ex), Vampiric Weakness (Ex), Purification (Ex)
Gear Weapon: Keen Merciful Dagger, Armor: Silken Ceremonial Armor of Spell Resistance (15), Bag: Bag of Holding I, Kit: Forging Kit, Kit: Perfume Kit, Ring: Ring of Protection +2; Money 7028 gp
Human Warrior 10
Init +6; Senses Perception +1
AC 16; Touch 12; Flat-Footed 14
HP 87
Fort +10; Ref +5; Will +4
Speed 30;
Melee +15 Impact Halberd (2d8+5, x3); p or s;
Ranged +12 Shortbow (1d6+2, x3); p;
Str 20, Dex 14, Con 16, Int 8, Wis 12, Cha 10
Base Atk +10; CMB +17; CMD 29
Feats Call Out, Coordinated Defense, Coordinated Maneuvers, Improved Initiative, Intercept Charge, Intimidating Prowess
Skills climb +11, craft: Leathercraft +5, handle Animal +6, intimidate +11, profession: Guard +9, ride +5, swim +11
Languages common
Gear Weapon: Impact Halberd, Weapon: Shortbow, Armor: +1 Parade Armor; Money 985 gp
Bugbear Commoner 5
Init +1; Senses Darkvision, Scent; Perception +4
AC 12; Touch 12; Flat-Footed 11
HP 15
Fort +3; Ref +2; Will +1
Speed 30;
Melee +3 dagger (1d4+1, 19-20x2); p or s;
Str 12, Dex 12, Con 10, Int 10, Wis 10, Cha 8
Base Atk +2; CMB +3; CMD 14
Feats Athletic, Deceitful, Great Fortitude
Skills bluff +3, climb +6, craft: Weaving +5, disguise +1, handle Animal +4, intimidate +2, perception +4, profession: Peasant +4, ride +4, stealth +6, swim +7
Languages Common, Goblin
SQ Darkvision (Ex), Thick Skin (Ex), Scent (Ex)
Gear Weapon: dagger, Clothing: peasant's garb, Toy: Marked cards; Money 5 gp
Changeling Commoner 5
Init +0; Senses Darkvision; Perception +5
AC 11; Touch 11; Flat-Footed 11
HP 10
Fort +2; Ref +1; Will +2
Speed 30;
Melee +2 claw (1d4, x2); s;
Str 10, Dex 10, Con 8, Int 10, Wis 12, Cha 12
Base Atk +2; CMB +2; CMD 12
Feats Athletic, Deceitful, Great Fortitude
Skills bluff +5, climb +5, craft: Weaving +5, disguise +3, handle Animal +6, intimidate +4, perception +5, profession: Peasant +5, ride +3, stealth +5, swim +6
Languages Common
SQ Darkvision (Ex), Green Widow (Su)
Gear Clothing: peasant's garb, Toy: Marked cards; Money 5 gp
Dhampir Commoner 5
Init +1; Senses Darkvision, Low-Light Vision; Perception +3
AC 11; Touch 11; Flat-Footed 10
HP 10
Fort +2 (+2 vs disease and mind-affecting); Ref +2; Will +1
Speed 30;
Melee +2 Dagger (1d4, 19-20x2); p or s;
Spell-Like Abilities Detect Undead 3/3
Str 10, Dex 12, Con 8, Int 10, Wis 10, Cha 12
Base Atk +2; CMB +2; CMD 13
Feats Athletic, Deceitful, Great Fortitude
Skills bluff +5, climb +5, craft: Weaving +5, disguise +3, handle Animal +6, intimidate +4, perception +3, profession: Peasant +4, ride +4, stealth +6, swim +6
Languages Common
SQ Darkvision (Ex), Resist Level Drain (Ex), Low-Light Vision (Ex), Light Sensitivity (Ex), Negative Energy Affinity (Su)
Gear Clothing: peasant's garb, Toy: Marked cards, Weapon: dagger; Money 5 gp
Dworg Commoner 5
Init +0; Senses Perception +0
AC 10; Touch 10; Flat-Footed 10
HP 26
Fort +4; Ref +1; Will +1
Speed 20;
Melee +2 dagger (1d4, 19-20x2); p or s;
Str 12, Dex 10, Con 12, Int 8, Wis 10, Cha 10
Base Atk +2; CMB +3; CMD 13
Feats Athletic, Deceitful, Great Fortitude
Skills bluff +2, climb +6, craft: Weaving +4, disguise +2, handle Animal +3, intimidate +2, profession: peasant +4, ride +3, stealth +5, swim +6
Languages orc
Gear Weapon: Dagger, Clothing: peasant's garb, Toy: Marked cards; Money 5 gp
Goblin Commoner 5
Init +2; Senses Darkvision; Perception +4
AC 13; Touch 13; Flat-Footed 11
HP 19
Fort +3; Ref +3; Will +1
Speed 30;
Melee +1 dagger (1d3, 19-20x2); p or s;
Str 8, Dex 14, Con 10, Int 10, Wis 10, Cha 8
Base Atk +2; CMB +0; CMD 12
Feats Athletic, Deceitful, Great Fortitude
Skills bluff +2, climb +5, craft: leather tanning +4, disguise +2, handle Animal +3, perception +4, profession: slave +4, ride +10, stealth +11, swim +5
Goblin
SQ Darkvision (Ex)
Gear Weapon: Dagger, Clothing: peasant's garb; Money 5 gp
Half-Bugbear Commoner 5
Init +1; Senses Low-Light Vision; Perception +6
AC 11; Touch 11; Flat-Footed 10
HP 15
Fort +3; Ref +2; Will +0
Speed 30;
Melee +2 Dagger (1d4, 19-20x2); p or s;
Str 10, Dex 12, Con 10, Int 10, Wis 8, Cha 12
Base Atk +2; CMB +2; CMD 13
Feats Athletic, Deceitful, Great Fortitude
Skills bluff +4, climb +6, craft: Weaving +4, disguise +4, handle Animal +5, perception +6, profession: Peasant +5, ride +5, stealth +2, swim +6
Languages Common, Goblin
SQ Scare Tactics (Ex), Nightmare Assailant (Su), Low-Light Vision (Ex)
Gear Clothing: peasant's garb, Toy: Marked cards, Weapon: dagger; Money 5 gp
Half-Goblin Commoner 5
Init +1; Senses Darkvision; Perception +3
AC 12; Touch 12; Flat-Footed 10
HP 20
Fort +4; Ref +2; Will +1
Speed 30;
Melee +2 Dagger (1d3, 19-20x2); p or s;
Str 10, Dex 12, Con 12, Int 10, Wis 10, Cha 12
Base Atk +2; CMB +1; CMD 12
Feats Athletic, Deceitful, Great Fortitude
Skills bluff +2, climb +6, craft: Weaving +4, disguise +2, handle Animal +3, perception +3, profession: Peasant +4, ride +5, stealth +6, swim +6
Languages Common, Goblin
SQ Darkvision (Ex), Pilfer (Ex)
Gear Clothing: peasant's garb, Toy: Marked cards, Weapon: dagger; Money 5 gp
Half-Hobgoblin Commoner 5
Init +5; Senses Darkvision; Perception +6
AC 11; Touch 11; Flat-Footed 10
HP 20
Fort +4; Ref +2; Will +1
Speed 30;
Melee +2 Dagger (1d4, 19-20x2); p or s;
Str 10, Dex 12, Con 12, Int 10, Wis 10, Cha 8
Base Atk +2; CMB +2; CMD 13
Feats Athletic, Deceitful, Great Fortitude
Skills bluff +2, climb +6, craft: Weaving +4, disguise +2, handle Animal +3, perception +6, profession: Peasant +4, ride +5, stealth +2, swim +6
Languages Common, Goblin
SQ Darkvision (Ex), Combat Intuition (Ex), Wartime Predator (Ex)
Gear Clothing: peasant's garb, Toy: Marked cards, Weapon: dagger; Money 5 gp
Hobgoblin Commoner 5
Init +5; Senses Darkvision; Perception +6
AC 11; Touch 11; Flat-Footed 10
HP 26
Fort +4; Ref +2; Will +1
Speed 30;
Melee +2 dagger (1d4, 19-20x2); p or s;
Str 10, Dex 12, Con 12, Int 10, Wis 10, Cha 10
Base Atk +2; CMB +2; CMD 13
Feats Athletic, Deceitful, Great Fortitude
Skills bluff +3, climb +6, craft: Weaving +4, disguise +3, handle Animal +4, perception +6, profession: peasant +4, ride +5, stealth +6, swim +6
Languages Common, goblin
SQ Darkvision (Ex)
Gear Weapon: Dagger, Clothing: peasant's garb, Toy: Marked cards; Money 5 gp
Human Commoner 5
Init +4; Senses Perception +7
AC 10; Touch 10; Flat-Footed 10
HP 19
Fort +4; Ref +1; Will +1
Speed 30;
Melee +2 dagger (1d4, 19-20x2); p or s;
Str 10, Dex 10, Con 12, Int 10, Wis 10, Cha 10
Base Atk +2; CMB +2; CMD 12
Feats Athletic, Deceitful, Great Fortitude, Improved Initiative
Skills bluff +3, climb +7, craft: Weaving +5, disguise +3, handle Animal +4, perception +7, profession: peasant +5, ride +4, swim +7
Languages Common, goblin
Gear Weapon: Dagger, Clothing: peasant's garb, Toy: Marked cards; Money 5 gp
Male Changeling Commoner 5
Init +0; Senses Perception +4
AC 10; Touch 10; Flat-Footed 10
HP 10
Fort +2; Ref +1; Will +1
Speed 30;
Melee +2 Dagger (1d4, 19-20x2); p or s;
Str 12, Dex 10, Con 8, Int 10, Wis 10, Cha 12
Base Atk +2; CMB +3; CMD 13
Feats Athletic, Deceitful, Great Fortitude
Skills bluff +4, climb +7, craft: Weaving +4, disguise +4, handle Animal +5, perception +4, profession: Peasant +4, ride +4, swim +7
Languages Common
Gear Clothing: peasant's garb, Toy: Marked cards, Weapon: dagger; Money 5 gp
Mongrelfolk Commoner 5
Init +0; Senses Darkvision; Perception +4
AC 11; Touch 11; Flat-Footed 11
Fort +4; Ref +1; Will +1
Speed 30;
Melee +2 claw (1d4, x2); s;
Str 12, Dex 10, Con 12, Int 8, Wis 10, Cha 8
Base Atk +2; CMB +3; CMD 13
Feats Athletic, Deceitful, Great Fortitude
Skills bluff +0, climb +6, craft: Weaving +3, disguise +5, handle Animal +2, knowledge Dungeoneering +1, perception +4, profession: Peasant +4, ride +3, stealth +5, survival +5, swim +6
Languages Common, Mongrelfolk
SQ Emulate Race (Ex), Sound Mimicry (Ex), Darkvision (Ex), Mixed Blood (Ex)
Gear Clothing: peasant's garb, Toy: Marked cards; Money 5 gp
Skulk Commoner 5
Init +1; Senses Low-Light Vision; Perception +5
AC 12; Touch 12; Flat-Footed 11
HP 15
Fort +3; Ref +2; Will +2
Speed 30;
Melee +2 Dagger (1d4, 19-20x2); p or s;
Str 10, Dex 12, Con 10, Int 10, Wis 12, Cha 8
Base Atk +2; CMB +2; CMD 13
Feats Athletic, Deceitful, Great Fortitude
Skills bluff +2, climb +6, craft: Weaving +4, disguise +2, handle Animal +3, knowledge Dungeoneering +1, perception +5, profession: Peasant +5, ride +5, stealth +9, swim +6
Languages Common
SQ Camouflaged Step (Ex), Low-Light Vision (Ex), Silent Hunter (Ex)
Gear Clothing: peasant's garb, Toy: Marked cards, Weapon: dagger; Money 5 gp