Hexbreather Wizard 20
Init 3; Senses Darkvision; Perception +2
AC 19; Touch 14; Flat-Footed 16
HP 49
Fort 9; Ref 13; Will 18
SR 18
Speed 30;
Spells Known/Prepared
9th — Impenetrable Veil, Mind Blank, Communal, Prismatic Sphere, Wall of Suppression
8th — Dimensional Lock, Mind Blank, Prismatic Wall, Protection from Spells
7th — Banishment, Circle Of Clarity, Spell Turning, Teleport Trap
6th — Antimagic Field, Dispel Magic, Greater, Globe Of Invulnerability, Guards and Wards
5th — Break Enchantment, Dismissal, Mage's Private Sanctum, Peacebond, Greater, Wreath of Blades
4th — Dimensional Anchor, Dream Shield, Globe of Invulnerability, Lesser, Nondetection, Communal, Remove Curse
3rd — Dispel Magic, Explosive Runes, Nondetection, Protection From Arrows, Resist Energy, Communal
2nd — Arcane Lock, Endure Elements, Communal, Nondetection, Lesser, Resist Energy, Warding Weapon
1st — Fastidiousness, Peace Bond, Peacebond, Rite Of Centered Mind, Shield, Shield Companion
0th — Resistance
Str 12, Dex 16, Con 8, Int 26, Wis 14, Cha 10
Base Atk 10; CMB 11; CMD 24
Feats Craft Magic Arms and Armor, Craft Construct, Craft Rod, Craft Staff, Forge Ring, Leadership, Practiced Leadership, Maximize Spell, Still Spell, Silent Spell, Brew Potion, Craft Wondrous Item
Skills appraise +21, craft: Alchemy +21, diplomacy +15, fly +12, intimidate +15, knowledge Arcana +21, knowledge Dungeoneering +17, knowledge Engineering +17, knowledge Geography +17, knowledge History +21, knowledge Local +21, knowledge Nature +17, knowledge Nobility +20, knowledge Planes +21, knowledge Religion +17, profession: Councilor +25, sleight Of Hand +23, spellcraft +31, stealth +11
Languages common, orc, abyssal, elven, dwarven, giant, necril
SQ Hex (Su), Claws (Ex), Persecution (Ex), Darkvision (Ex), Hagblood (Ex), Arcane Bond: house centipede familiar (Su)
Gear Clothing: Robe of the Archmagi, Headband: Headband of Vast Intelligence +6, Bag: Bag of Holding I, Book: Compact Spellbook, Kit: Forger's Kit; Money 9250 gp
Human Wizard 20
Init 7; Senses ; Perception +2
AC 19; Touch 14; Flat-Footed 16
HP 53
Fort 9; Ref13; Will 18
SR 18
Speed 30;
Spells Known/Prepared
9th — Gate, Summon Monster IX, Teleportation Circle, Wooden Phalanx
8th — Call Construct, Incendiary Cloud, Planar Binding, Greater, Maze, Summon Monster VIII
7th — Caustic Eruption, Mage's Magnificent Mansion, Plane Shift, Summon Monster VII, Teleport, Greater
6th — Acid Fog, Conjure Black Pudding, Planar Binding, Summon Monster VI, Summon Vanth
5th — Major Creation, Summon Infernal Host, Summon Lesser Psychopomp, Summon Monster V, Teleport
4th — Black Tentacles, Dimension Door, Ghost Wolf, Minor Creation, Summon Accuser, Summon Monster IV
3rd — Conjure Carriage, Draconic Ally, Guardian Wasps, Mad Monkeys, Summon Monster III, Summon Totem Creature
2nd — Acid Arrow, Apport Object, Glitterdust, Summon Cacodaemon, Summon Monster II, Summon Swarm
1st — Burning Sands, Corrosive Touch, Mage Armor, Mount, Summon Minor Monster, Summon Monster I
0th — Acid Splash, Drench
Str 10, Dex 16, Con 8, Int 26, Wis 14, Cha 12
Base Atk 10; CMB 10; CMD 23
Feats Craft Magic Arms and Armor, Craft Construct, Craft Rod, Craft Staff, Forge Ring, Leadership, Practiced Leadership, Maximize Spell, Still Spell, Silent Spell, Brew Potion, Craft Wondrous Item
Skills appraise +21, craft: Alchemy +21, diplomacy +16, fly +12, intimidate +16, knowledge Arcana +21, knowledge Dungeoneering +17, knowledge Engineering +17, knowledge Geography +17, knowledge History +21, knowledge Local +21, knowledge Nature +17, knowledge Nobility +20, knowledge Planes +21, knowledge Religion +17, linguistics +11, perception +2, profession: Councilor +25, sleight Of Hand +23, spellcraft +31, stealth +8
Languages common, orc, abyssal, elven, dwarven, giant, necril
SQ Arcane Bond: armadillo familiar (Su)
Gear Clothing: Robe of the Archmagi, Headband: Headband of Mental Superiority +6, Bag: Bag of Holding I, Book: Compact Spellbook, Kit: Forger's Kit; Money 9250 gp
Tiefling Wizard 20
Init 3; Senses Darkvision; Perception +2
AC 19; Touch 14; Flat-Footed 16
HP 55
Fort 9; Ref 13; Will 18
Resist cold 5, electric 5, fire 5;
SR 18
Speed 30;
Spell-Like Abilities
Darkness 1/1
Spells Known/Prepared
9th — Foresight
8th — Discern Location, Moment of Prescience, Prediction of Failure, Prying Eyes, Greater
7th — Arcane Sight, Greater, Insect Spies, Greater, Retrocognition, Scrying, Greater, Vision
6th — Analyze Dweomer, Dream Scan, Legend Lore, Telepathy, True Seeing
5th — Contact Other Plane, Glimpse Of Truth, Mind Probe, Prying Eyes, Telepathic Bond
4th — Arcane Eye, Detect Scrying, Locate Creature, Scrying, Tongues, Communal, Vicarious View
3rd — Arcane Sight, Aura Sight, Clairaudience/Clairvoyance, Detect Anxieties, Detect Desires, Tongues
2nd — Detect Magic, Greater, Detect Thoughts, Page-Bound Epiphany, Psychic Reading, See Invisibility
1st — Comprehend Languages, Detect Charm, Detect Secret Doors, Detect Undead, Identify, Mindlink
0th — Detect Fiendish Presence, Detect Magic, Detect Poison, Grasp, Read Magic
Str 12, Dex 16, Con 8, Int 26, Wis 14, Cha 10
Base Atk 10; CMB 11; CMD 24
Feats Craft Magic Arms and Armor, Craft Construct, Craft Rod, Craft Staff, Forge Ring, Leadership, Practiced Leadership, Maximize Spell, Still Spell, Silent Spell, Brew Potion, Craft Wondrous Item
Skills appraise +21, bluff +2, craft: Alchemy +21, diplomacy +15, fly +12, intimidate +15, knowledge Arcana +21, knowledge Dungeoneering +17, knowledge Engineering +17, knowledge Geography +17, knowledge History +21, knowledge Local +21, knowledge Nature +17, knowledge Nobility +20, knowledge Planes +21, knowledge Religion +17, linguistics +11, perception +2, profession: Councilor +25, sleight Of Hand +23, spellcraft +31, stealth +10
Languages common, Infernal, abyssal, draconic, goblin
SQ Darkvision (Ex), Arcane Bond: ioun weird familiar
Gear Clothing: Robe of the Archmagi, Headband: Headband of Vast Intelligence +6, Bag: Bag of Holding I, Book: Compact Spellbook, Kit: Forger's Kit; Money 9250 gp
Vampire Wizard 20
Init 3; Senses Darkvision; Perception +2
AC 18; Touch 13; Flat-Footed 15
HP 70
Fort -; Ref 13; Will 18
Resist channel +4;
SR 18
Speed 30;
Melee +11 Bite (1d6+1, x2); p; 1/2 damage temp HP
Spell-Like Abilities
Charm Person 2/2, Charm Animal 2/2, Charm Monster 2/2
Spells Known/Prepared
9th — Dominate Monster, Hold Monster, Mass, Overwhelming Presence, Power Word Kill
8th — Binding, Charm Monster, Mass, Demand, Euphoric Tranquility, Irresistible Dance
7th — Demanding Message, Mass, Hold Person, Mass, Inflict Pain, Mass, Insanity, Waves of Ecstasy
6th — Cloak of Dreams, Geas/Quest, Phobia, Serenity, Suggestion, Mass
5th — Charm Person, Mass, Compelling Rant, Dominate Person, Hold Monster, Mind Fog
4th — Charm Monster, Confusion, Demanding Message, Daze, Mass, Geas, Lesser, Mindwipe
3rd — Bleed For Your Master, Gullibility, Hold Fey, Hold Person, Slave To Sin, Suggestion
2nd — Adoration, Compulsive Liar, Daze Monster, Hidden Presence, Seducer's Eyes, Unnatural Lust
1st — Charm Fey, Charm Person, Hypnotism, Implant Urge, Memory Lapse, Sleep
0th — Daze
Str 12, Dex 16, Con -, Int 26, Wis 14, Cha 12
Base Atk 10; CMB 11; CMD 24
Feats Craft Magic Arms and Armor, Craft Construct, Craft Rod, Craft Staff, Forge Ring, Leadership, Practiced Leadership, Maximize Spell, Still Spell, Silent Spell, Brew Potion, Craft Wondrous Item
Skills appraise +21, bluff +3, craft: Alchemy +21, diplomacy +18, fly +15, intimidate +16, knowledge Arcana +21, knowledge Dungeoneering +17, knowledge Engineering +17, knowledge Geography +17, knowledge History +21, knowledge Local +21, knowledge Nature +17, knowledge Nobility +20, knowledge Planes +21, knowledge Religion +17, linguistics +11, perception +2, profession: Councilor +25, sleight Of Hand +23, spellcraft +31, stealth +11
Languages common, Infernal, abyssal, draconic, goblin
SQ Darkvision (Ex), Shadowless (Ex), Thirst (Ex), Arithmomania (Ex), Arcane Bond: bat familiar (Su)
Gear Clothing: Robe of the Archmagi, Headband: Headband of Vast Intelligence +6, Bag: Bag of Holding I, Book: Compact Spellbook, Kit: Forger's Kit; Money 9250 gp
Hexbreather Wizard 20
Init 3; Senses Darkvision; Perception +2
AC 19; Touch 14; Flat-Footed 16
HP 47
Fort 9; Ref 13; Will 18
SR 18
Speed 30;
Melee +11 Claws (1d4+1, x2); s;
Spells Known/Prepared
9th — Crushing Hand, Icy Prison, Mass, Meteor Swarm, Ride the Lightning
8th — Curse Of Night, Polar Ray, Shout, Greater, Stormbolts, Sunburst
7th — Delayed Blast Fireball, Forcecage, Hungry Darkness, Ki Shout, Prismatic Spray
6th — Chains Of Fire, Chain Lightning, Cold Ice Strike, Hellfire Ray, Mage's Decree
5th — Cone of Cold, Fire Snake, Icy Prison, Lightning Arc, Sending
4th — Aggressive Thundercloud, Greater, Ball Lightning, Controlled Fireball, Dragon's Breath, Ice Storm, Shout
3rd — Air Geyser, Elemental Aura, Fireball, Lightning Bolt, Trial Of Fire And Acid
2nd — Aggressive Thundercloud, Fire Breath, Flurry Of Snowballs, Ghost Whip, Sonic Scream
1st — Burning Hands, Ear-Piercing Scream, Flare Burst, Magic Missile, Shocking Grasp, Snowball
0th — Breeze, Dancing Lights, Flare, Light, Penumbra, Ray of Frost, Scoop, Spark
Str 12, Dex 16, Con 8, Int 26, Wis 14, Cha 10
Base Atk 10; CMB 11; CMD 24
Feats Craft Magic Arms and Armor, Craft Construct, Craft Rod, Craft Staff, Forge Ring, Leadership, Practiced Leadership, Maximize Spell, Still Spell, Silent Spell, Brew Potion, Craft Wondrous Item
Skills appraise +21, craft: Alchemy +21, diplomacy +15, fly +12, intimidate +15, knowledge Arcana +21, knowledge Dungeoneering +17, knowledge Engineering +17, knowledge Geography +17, knowledge History +21, knowledge Local +21, knowledge Nature +17, knowledge Nobility +20, knowledge Planes +21, knowledge Religion +17, linguistics +11, perception +2, perform: Wind +8, profession: Councilor +25, sleight Of Hand +23, spellcraft +31
Languages common, Infernal, abyssal, draconic, goblin
SQ Hex (Su), Persecution (Ex), Darkvision (Ex), Hagblood (Ex), Arcane Bond: butterfly familiar
Gear Clothing: Robe of the Archmagi, Headband: Headband of Vast Intelligence +6, Bag: Bag of Holding I, Book: Compact Spellbook, Kit: Forger's Kit; Money 9250 gp
Human Wizard 20
Init +11; Senses ; Perception +2
AC 18; Touch 13; Flat-Footed 15
HP 49
Fort 9; Ref 13; Will 18
SR 18
Speed 30;
Spells Known/Prepared
9th — Shades, Shadow Transmutation, Greater, Weird
8th — Scintillating Pattern, Screen, Shadow Evocation, Greater
7th — Create Mindscape, Greater, False Vision, Greater, Invisibility, Mass, Permanent Hallucination, Project Image
6th — Illusion Of Treachery, Greater, Permanent Image, Phantasmal Putrefaction, Shadow Walk, Telepathy
5th — Create Mindscape, False Vision, Mirage Arcana, Persistent Image, Scripted Hallucination
4th — Complex Hallucination, Dreadscape, Invisibility, Greater, Phantasmal Killer, Rainbow Pattern, Shadow Step
3rd — Adjustable Disguise, Illusory Script, Major Image, Selective Invisibility, Vision of Hell
2nd — Haunting Mists, Hypnotic Pattern, Invisibility, Minor Image, Paranoia, Secret Sign
1st — Auditory Hallucination, Cloak Of Secrets, Color Spray, Disguise Self, Silent Image, Vanish
0th — Ghost Sound, Haunted Fey Aspect, Oath Of Anonymity, Vacuous Vessel
Str 10, Dex 16, Con 8, Int 26, Wis 14, Cha 12
Base Atk +10; CMB +10; CMD 23
Feats Craft Magic Arms and Armor, Craft Construct, Craft Rod, Craft Staff, Forge Ring, Leadership, Practiced Leadership, Maximize Spell, Still Spell, Silent Spell, Brew Potion, Craft Wondrous Item
Skills appraise +21, craft: Alchemy +21, diplomacy +16, fly +12, intimidate +16, knowledge Arcana +21, knowledge Dungeoneering +17, knowledge Engineering +17, knowledge Geography +17, knowledge History +21, knowledge Local +21, knowledge Nature +17, knowledge Nobility +20, knowledge Planes +21, knowledge Religion +17, linguistics +11, perception +2, profession: Councilor +25, sleight Of Hand +23, spellcraft +31, stealth +8
Languages common, Infernal, abyssal, draconic, goblin
SQ Arcane Bond: hare familiar (Su)
Gear Headband: Headband of Vast Intelligence +6, Clothing: Robe of the Archmagi, Bag: Bag of Holding I, Book: Compact Spellbook, Kit: Forger's Kit; Money 9250 gp
Lich Wizard 20
Init +3; Senses Darkvision; Perception +14
AC 23; Touch 18; Flat-Footed 20
HP 76
Fort -; Ref 13; Will 19
DR 15/bludgeoning and magic;
Immune cold, electric;
Resist channel +4;
SR 18
Speed 30;
Melee +10 Touch (1d8+10 negative)
Spells Known/Prepared
9th — Astral Projection, Canopic Conversion, Massacre, Soul Bind
8th — Create Greater Undead, Death Clutch, Horrid Wilting, Orb Of The Void, Symbol of Death
7th — Control Undead, Create Variant Mummy, Finger Of Death, Hunger For Flesh, Mass, Temporary Resurrection
6th — Circle Of Death, Create Undead, Curse, Major, Eyebite, Unwilling Shield
5th — Astral Projection, Lesser, Black Spot, Magic Jar, Repair Undead, Mass
4th — Animate Dead, Bestow Curse, Enervation, Fear, Wall Of Blindness/Deafness, Wall Of Bone
3rd — Animate Dead, Lesser, Create Soul Gem, Gentle Repose, Sands of Time, Vampiric Hunger, Vampiric Touch
2nd — Blindness/Deafness, Command Undead, Ghoul Hunger, Lipstitch, Sentry Skull, Unshakable Chill
1st — Decompose Corpse, Grasping Corpse, Preserve, Repair Undead, Skin Tag, Touch Of Blindness
0th — Bleed, Disrupt Undead, Sotto Voce, Touch of Fatigue
Str 10, Dex 16, Con -, Int 28, Wis 16, Cha 14
Base Atk +10; CMB +10; CMD 23
Feats Craft Magic Arms and Armor, Craft Construct, Craft Rod, Craft Staff, Forge Ring, Leadership, Practiced Leadership, Maximize Spell, Still Spell, Silent Spell, Brew Potion, Craft Wondrous Item
Skills appraise +22, climb +3, craft: Alchemy +22, diplomacy +17, disguise +5, fly +12, intimidate +20, knowledge Arcana +22, knowledge Dungeoneering +18, knowledge Engineering +18, knowledge Geography +18, knowledge History +22, knowledge Local +22, knowledge Nature +18, knowledge Nobility +21, knowledge Planes +22, knowledge Religion +18, linguistics +12, perception +14, profession: Councilor +26, sense Motive +14, sleight Of Hand +23, spellcraft +32, stealth +19
Languages common, Infernal, abyssal, draconic, goblin
SQ Darkvision (Ex), Phylactery (Su), Fear Aura (Su), Paralyzing Touch (Su), Arcane Bond: dweomer cap familiar
Gear Headband: Headband of Vast Intelligence +6, Clothing: Robe of the Archmagi, Bag: Bag of Holding I, Book: Compact Spellbook, Kit: Forger's Kit; Money 9250 gp
Human Wizard 20
Init +3; Senses Perception +2
AC 18; Touch 13; Flat-Footed 15
HP 50
Fort +9; Ref 13; Will 18
Speed 30;
Spells Known/Prepared
9th — Etherealness, Fey Form IV, Scribe's Binding, Shapechange
8th — Angelic Aspect, Greater, Form of the Dragon III, Giant Form II, Iron Body, Polymorph Any Object
7th — Elemental Body IV, Fey Form III, Form of the Dragon II, Ooze Form III, Plant Shape III
6th — Beast Shape IV, Elemental Body III, Fey Form II, Form of the Dragon I, Ooze Form II
5th — Beast Shape III, Elemental Body II, Ooze Form I, Plant Shape I, Vermin Shape II
4th — Adjustable Polymorph, Beast Shape II, Darkvision, Greater, Elemental Body I, Fey Form I, Vermin Shape I
3rd — Beast Shape I, Darkvision, Communal, Fly, Gaseous Form, Keen Edge, Magic Weapon, Greater
2nd — Blood Armor, Bull's Strength, Darkvision, Eagle's Splendor, Harmless Form, Knock
1st — Animate Rope, Blood Money, Burning Disarm, Enlarge Person, Magic Weapon, Polypurpose Panacea
0th — Chameleon Scales, Mage Hand, Mending, Scrivener's Chant
Str 10, Dex 16, Con 8, Int 26, Wis 14, Cha 12
Base Atk +10; CMB +10; CMD 23
Feats Craft Magic Arms and Armor, Craft Construct, Craft Rod, Craft Staff, Forge Ring, Leadership, Practiced Leadership, Maximize Spell, Still Spell, Silent Spell, Brew Potion, Craft Wondrous Item
Skills appraise +21, craft: Alchemy +21, diplomacy +16, fly +12, intimidate +16, knowledge Arcana +21, knowledge Dungeoneering +17, knowledge Engineering +17, knowledge Geography +17, knowledge History +21, knowledge Local +21, knowledge Nature +17, knowledge Nobility +20, knowledge Planes +21, knowledge Religion +17, linguistics +11, perception +2, profession: Councilor +25, sleight Of Hand +23, spellcraft +31, stealth +11
Languages common, Infernal, abyssal, draconic, goblin
SQ Arcane Bond: house centipede familiar (Su)
Gear Headband: Headband of Vast Intelligence +6, Clothing: Robe of the Archmagi, Bag: Bag of Holding I, Book: Compact Spellbook, Kit: Forger's Kit; Money 9250 gp
Bugbear Wizard 5
Init +1; Senses Darkvision, Scent; Perception +3
AC 13; Touch 13; Flat-Footed 12
HP 19
Fort +1; Ref +2; Will +4
Speed 30;
Melee +3 Keen Dagger (1d4+1, 17-20x2); p or s;
Spells Known/Prepared
4th — Animate Dead
3rd — Protection from Energy, Animate Dead, Lesser
2nd — Acid Arrow, Mud Buddy, Defending Bone
1st — Mage Armor, Burning Hands, Animate Rope
0th — Detect Magic, Read Magic, Ray of Frost, Prestidigitation
Str 12, Dex 12, Con 10, Int 10, Wis 10, Cha 8
Base Atk +2; CMB +3; CMD 14
Feats Still Spell, Silent Spell, Heighten Spell, Brew Potion, Scribe Scroll
Skills appraise +5, craft: Alchemy +5, fly +4, intimidate +1, knowledge Arcana +5, knowledge Dungeoneering +3, knowledge Engineering +3, knowledge Geography +3, knowledge History +3, knowledge Local 3, knowledge Nature 3, knowledge Nobility 3, knowledge Planes 3, knowledge Religion +3, linguistics +3, perception +3, profession: Farmer +5, spellcraft +5, stealth +6
Languages common, goblin
SQ Darkvision (Ex), Scent (Ex), Arcane Bond: armadillo familiar (Su)
Gear Weapon: Keen Dagger, Book: Spellbook, Kit: Scrivener's Kit, Clothing: Scholar's Outfit, Bag: Masterwork Backpack; Money 326 gp
Changeling Wizard 5
Init +0; Senses Darkvision; Perception +1
AC 11; Touch 11; Flat-Footed 11
HP 13
Fort +0; Ref +1; Will +5
Speed 30;
Melee +2 Keen Dagger (1d4, 17-20x2); p or s;
Spells Known/Prepared
4th — Animate Dead
3rd — Protection from Energy, Animate Dead, Lesser
2nd — Acid Arrow, Mud Buddy, Defending Bone
1st — Mage Armor, Burning Hands, Animate Rope
0th — Detect Magic, Read Magic, Ray of Frost, Prestidigitation
Str 10, Dex 10, Con 8, Int 10, Wis 12, Cha 12
Base Atk +2; CMB +2; CMD 12
Feats Still Spell, Silent Spell, Heighten Spell, Brew Potion, Scribe Scroll
Skills appraise +5, craft: Alchemy +5, fly +3, knowledge Arcana +5, knowledge Dungeoneering +3, knowledge Engineering +3, knowledge Geography +3, knowledge History +3, knowledge Local +3, knowledge Nature +3, knowledge Nobility +3, knowledge Planes +3, knowledge Religion +3, linguistics +3, profession: Farmer +6, spellcraft +5
Languages common, goblin
SQ Darkvision (Ex), Inscrutable (Ex), Arcane Bond: donkey familiar
Gear Weapon: Keen Dagger, Book: Spellbook, Kit: Scrivener's Kit, Clothing: Scholar's Outfit, Bag: Masterwork Backpack; Money 326 gp
Dhampir Wizard 5
Init +1; Senses Darkvision, Low-Light Vision; Perception +2
AC 11; Touch 11; Flat-Footed 10
HP 13
Fort +0 (+2 vs disease); Ref +2 ; Will +4 (+2 vs mind-affecting)
Speed 30;
Melee +2 Keen Dagger (1d4, 17-20x2); p or s;
Spell-Like Abilities
Detect Undead 3/3
Spells Known/Prepared
4th — Animate Dead
3rd — Protection from Energy, Animate Dead, Lesser
2nd — Acid Arrow, Mud Buddy, Defending Bone
1st — Mage Armor, Burning Hands, Animate Rope
0th — Detect Magic, Read Magic, Ray of Frost, Prestidigitation
Str 10, Dex 12, Con 8, Int 10, Wis 10, Cha 12
Base Atk +2; CMB +2; CMD 13
Feats Still Spell, Silent Spell, Heighten Spell, Brew Potion, Scribe Scroll
Skills appraise +5, bluff +3, craft: Alchemy +5, fly +4, knowledge Arcana +5, knowledge Dungeoneering +3, knowledge Engineering +3, knowledge Geography +3, knowledge History +3, knowledge Local +3, knowledge Nature +3, knowledge Nobility +3, knowledge Planes +3, knowledge Religion +3, linguistics +3, perception +2, profession: Farmer +5, spellcraft +5
Languages common
SQ Resist Level Drain (Ex), Darkvision (Ex), Low-Light Vision (Ex), Light Sensitivity (Ex), Negative Energy Affinity (Ex), Arcane Bond: fox familiar (Su)
Gear Weapon: Keen Dagger, Book: Spellbook, Kit: Scrivener's Kit, Clothing: Scholar's Outfit, Bag: Masterwork Backpack; Money 326 gp
Drow Wizard 5
Init +1; Senses Superior Darkvision; Perception +2
AC 12; Touch 12; Flat-Footed 11
HP 11
Fort +0; Ref +2; Will +4 (+2 vs enchantment)
Speed 30;
Melee +2 Keen Dagger (1d4, 17-20x2); p or s;
Spell-Like Abilities
Dancing Lights 1/1, Darkness 1/1, Faerie Fire 1/1
Spells Known/Prepared
4th — Animate Dead
3rd — Protection from Energy, Animate Dead, Lesser
2nd — Acid Arrow, Mud Buddy, Defending Bone
1st — Mage Armor, Burning Hands, Animate Rope
0th — Detect Magic, Read Magic, Ray of Frost, Prestidigitation
Str 10, Dex 12, Con 8, Int 10, Wis 10, Cha 12
Base Atk +2; CMB +2; CMD 13
Feats Still Spell, Silent Spell, Heighten Spell, Brew Potion, Scribe Scroll
Skills appraise +5, craft: Alchemy +5, fly +4, knowledge Arcana +5, knowledge Dungeoneering +3, knowledge Engineering +3, knowledge Geography +3, knowledge History +3, knowledge Local +3, knowledge Nature +3, knowledge Nobility +3, knowledge Planes +3, knowledge Religion +3, linguistics +3, perception +2, profession: Farmer +5, spellcraft +5
Languages elven, undercommon
SQ Poison Use (Ex), Superior Darkvision (Ex), Light Blindness (Ex), Arcane Bond: giant isopod familiar (Su)
Gear Weapon: Keen Dagger, Book: Spellbook, Kit: Scrivener's Kit, Clothing: Scholar's Outfit, Bag: Masterwork Backpack; Money 326 gp
Goblin Wizard 5
Init +2; Senses Darkvision; Perception +0
AC 13; Touch 13; Flat-Footed 11
HP 23
Fort +1; Ref +3; Will +4
Speed 30;
Melee +3 Keen Dagger (1d3-1, 17-20x2); p or s;
Spells Known/Prepared
4th — Animate Dead
3rd — Protection from Energy, Animate Dead, Lesser
2nd — Acid Arrow, Mud Buddy, Defending Bone
1st — Mage Armor, Burning Hands, Animate Rope
0th — Detect Magic, Read Magic, Ray of Frost, Prestidigitation
Str 8, Dex 14, Con 10, Int 10, Wis 10, Cha 8
Base Atk +2; CMB +0; CMD 12
Feats Still Spell, Silent Spell, Heighten Spell, Brew Potion, Scribe Scroll
Skills appraise +5, craft: Alchemy +5, fly +5, knowledge Arcana +5, knowledge Dungeoneering +3, knowledge Engineering +3, knowledge Geography +3, knowledge History +3, knowledge Local +3, knowledge Nature +3, knowledge Nobility +3, knowledge Planes +3, knowledge Religion +3, linguistics +3, perception +0, profession: Farmer +5, ride +6, spellcraft +5, stealth +10
Languages goblin
SQ Darkvision (Ex), Arcane Bond: hare familiar (Su)
Gear Weapon: Keen Dagger, Book: Spellbook, Kit: Scrivener's Kit, Clothing: Scholar's Outfit, Bag: Masterwork Backpack; Money 326 gp
Half-Bugbear Wizard 5
Init +1; Senses Low-Light Vision; Perception -1
AC 11; Touch 11; Flat-Footed 10
HP 15
Fort +1; Ref +2; Will +3
Immune sleep, paralysis;
Speed 30;
Melee +2 Keen Dagger (1d4, 17-20x2); p or s;
Spells Known/Prepared
4th — Animate Dead
3rd — Protection from Energy, Animate Dead, Lesser
2nd — Acid Arrow, Mud Buddy, Defending Bone
1st — Mage Armor, Burning Hands, Animate Rope
0th — Detect Magic, Read Magic, Ray of Frost, Prestidigitation
Str 10, Dex 12, Con 10, Int 10, Wis 8, Cha 12
Base Atk +2; CMB +2; CMD 13
Feats Still Spell, Silent Spell, Heighten Spell, Brew Potion, Scribe Scroll
Skills appraise +5, craft: Alchemy +5, fly +4, intimidate +3, knowledge Arcana +5, knowledge Dungeoneering +3, knowledge Engineering +3, knowledge Geography +3, knowledge History +3, knowledge Local +3, knowledge Nature +3, knowledge Nobility +3, knowledge Planes +3, knowledge Religion +3, linguistics +3, perception -1, profession: Farmer +4, spellcraft +5
Languages common, goblin
SQ Scare Tactics (Ex), Nightmare Assailant (Su), Low-Light Vision (Ex), Arcane Bond: jerboa familiar
Gear Weapon: Keen Dagger, Book: Spellbook, Kit: Scrivener's Kit, Clothing: Scholar's Outfit, Bag: Masterwork Backpack; Money 326 gp
Half-Goblin Wizard
Init +1; Senses Darkvision; Perception +0
AC 12; Touch 12; Flat-Footed 11
HP 27
Fort +2; Ref +2; Will +4
Speed 30;
Melee +3 Keen Dagger (1d3, 17-20x2); p or s;
Spells Known/Prepared
4th — Animate Dead
3rd — Protection from Energy, Animate Dead, Lesser
2nd — Acid Arrow, Mud Buddy, Defending Bone
1st — Mage Armor, Burning Hands, Animate Rope
0th — Detect Magic, Read Magic, Ray of Frost, Prestidigitation
Str 10, Dex 12, Con 12, Int 10, Wis 10, Cha 8
Base Atk +2; CMB +1; CMD 12
Feats Still Spell, Silent Spell, Heighten Spell, Brew Potion, Scribe Scroll
Skills appraise +5, craft: Alchemy +5, fly +4, knowledge Arcana +5, knowledge Dungeoneering +3, knowledge Engineering +3, knowledge Geography +3, knowledge History +3, knowledge Local +3, knowledge Nature +3, knowledge Nobility +3, knowledge Planes +3, knowledge Religion +3, linguistics +3, perception +0, profession: Farmer +5, spellcraft +5, stealth +5
Languages common, goblin
SQ Pilfer (Ex), Darkvision (Ex), Arcane Bond: hedgehog familiar (Su)
Gear Weapon: Keen Dagger, Book: Spellbook, Kit: Scrivener's Kit, Clothing: Scholar's Outfit, Bag: Masterwork Backpack; Money 326 gp
Half-Hobgoblin Wizard 5
Init +1; Senses Darkvision; Perception +0
AC 12; Touch 12; Flat-Footed 11
HP 24
Fort +2; Ref +2; Will +4
Speed 30;
Melee +2 Keen Dagger (1d4, 17-20x2); p or s;
Spells Known/Prepared
4th — Animate Dead
3rd — Protection from Energy, Animate Dead, Lesser
2nd — Acid Arrow, Mud Buddy, Defending Bone
1st — Mage Armor, Burning Hands, Animate Rope
0th — Detect Magic, Read Magic, Ray of Frost, Prestidigitation
Str 10, Dex 12, Con 12, Int 10, Wis 10, Cha 8
Base Atk +2; CMB +2; CMD 13
Feats Still Spell, Silent Spell, Heighten Spell, Brew Potion, Scribe Scroll
Skills appraise +5, craft: Alchemy +5, fly +4, knowledge Arcana +5, knowledge Dungeoneering +3, knowledge Engineering +3, knowledge Geography +3, knowledge History +3, knowledge Local +3, knowledge Nature +3, knowledge Nobility +3, knowledge Planes +3, knowledge Religion +3, linguistics +3, perception +0, profession: Farmer +5, spellcraft +5
Languages common, goblin
SQ Combat Intuition (Ex), Wartime Predator (Ex), Darkvision (Ex), Arcane Bond ioun weird familiar (Su)
Gear Weapon: Keen Dagger, Book: Spellbook, Kit: Scrivener's Kit, Clothing: Scholar's Outfit, Bag: Masterwork Backpack; Money 326 gp
Hexbreather Wizard 5
Init +0; Senses Darkvision; Perception +0
AC 11; Touch 11; Flat-Footed 11
HP 18
Fort +1; Ref +1; Will 4
Speed 30;
Melee +3 Keen Dagger (1d4+1, 17-20x2); p or s;
Spells Known/Prepared
4th — Animate Dead
3rd — Protection from Energy, Animate Dead, Lesser
2nd — Acid Arrow, Mud Buddy, Defending Bone
1st — Mage Armor, Burning Hands, Animate Rope
0th — Detect Magic, Read Magic, Ray of Frost, Prestidigitation
Str 12, Dex 10, Con 10, Int 12, Wis 10, Cha 8
Base Atk +2; CMB +3; CMD 13
Feats Still Spell, Silent Spell, Heighten Spell, Brew Potion, Scribe Scroll
Skills appraise +7, craft: Alchemy +7, fly +3, knowledge Arcana +7, knowledge Dungeoneering +4, knowledge Engineering +4, knowledge Geography +4, knowledge History +4, knowledge Local +4, knowledge Nature +4, knowledge Nobility +4, knowledge Planes +4, knowledge Religion +4, linguistics +4, perception +0, profession: Farmer +6, spellcraft +7
Languages common, orc
SQ Hex (Su), Persecution (Ex), Darkvision (Ex), Hagblood (Ex), Arcane Bond lemming familiar (Su)
Gear Weapon: Keen Dagger, Book: Spellbook, Kit: Scrivener's Kit, Clothing: Scholar's Outfit, Bag: Masterwork Backpack; Money 326 gp
Hobgoblin Wizard 5
Init +1; Senses Darkvision; Perception +0
AC 11; Touch 11; Flat-Footed 10
HP 21
Fort +2; Ref +2; Will +4
Speed 30;
Melee +2 Keen Dagger (1d4, 17-20x2); p or s;
Spells Known/Prepared
4th — Animate Dead
3rd — Protection from Energy, Animate Dead, Lesser
2nd — Acid Arrow, Mud Buddy, Defending Bone
1st — Mage Armor, Burning Hands, Animate Rope
0th — Detect Magic, Read Magic, Ray of Frost, Prestidigitation
Str 10, Dex 12, Con 12, Int 10, Wis 10, Cha 10
Base Atk +2; CMB +2; CMD 13
Feats Still Spell, Silent Spell, Heighten Spell, Brew Potion, Scribe Scroll
Skills appraise +5, craft: Alchemy +5, fly +4, knowledge Arcana +5, knowledge Dungeoneering +3, knowledge Engineering +3, knowledge Geography +3, knowledge History +3, knowledge Local +3, knowledge Nature +3, knowledge Nobility +3, knowledge Planes +3, knowledge Religion +3, linguistics +3, perception +0, profession: Farmer +5, spellcraft +5, stealth +5
Languages common, goblin
SQ Darkvision (Ex), Arcane Bond horned lizard familiar (Su)
Gear Weapon: Keen Dagger, Book: Spellbook, Kit: Scrivener's Kit, Clothing: Scholar's Outfit, Bag: Masterwork Backpack; Money 326 gp
Human Wizard 5
Init +4; Senses Perception +0
AC 11; Touch 11; Flat-Footed 11
HP 19
Fort +1; Ref +1; Will +4
Speed 30;
Melee +2 Keen Dagger (1d4, 17-20x2); p or s;
Spells Known/Prepared
4th — Animate Dead
3rd — Protection from Energy, Animate Dead, Lesser
2nd — Acid Arrow, Mud Buddy, Defending Bone
1st — Mage Armor, Burning Hands, Animate Rope
0th — Detect Magic, Read Magic, Ray of Frost, Prestidigitation
Str 10, Dex 10, Con 10, Int 12, Wis 10, Cha 10
Base Atk +2; CMB +2; CMD +12
Feats Still Spell, Silent Spell, Heighten Spell, Brew Potion, Scribe Scroll, Improved Initiative
Skills appraise +8, craft: Alchemy +8, fly +3, knowledge Arcana +8, knowledge Dungeoneering +4, knowledge Engineering +4, knowledge Geography +4, knowledge History +4, knowledge Local +4, knowledge Nature +4, knowledge Nobility +4, knowledge Planes +4, knowledge Religion +4, linguistics +4, perception +0, profession: Farmer +7, spellcraft +8
Languages common, draconic
SQ Arcane Bond petrifern familiar (Su)
Gear Weapon: Keen Dagger, Book: Spellbook, Kit: Scrivener's Kit, Clothing: Scholar's Outfit, Bag: Masterwork Backpack; Money 326 gp
Kobold Wizard 5
Init +1; Senses Darkvision; Perception +0
AC 13; Touch 13; Flat-Footed 12
HP 18
Fort +0; Ref +2; Will +4
Speed 30;
Melee +2 Keen Dagger (1d3-2, 17-20x2); p or s;
Spells Known/Prepared
4th — Animate Dead
3rd — Protection from Energy, Animate Dead, Lesser
2nd — Acid Arrow, Mud Buddy, Defending Bone
1st — Mage Armor, Burning Hands, Animate Rope
0th — Detect Magic, Read Magic, Ray of Frost, Prestidigitation
Str 6, Dex 12, Con 8, Int 10, Wis 10, Cha 10
Base Atk +2; CMB -1; CMD 10
Feats Still Spell, Silent Spell, Heighten Spell, Brew Potion, Scribe Scroll
Skills appraise +5, craft: Alchemy +5, fly +4, knowledge Arcana +5, knowledge Dungeoneering +3, knowledge Engineering +3, knowledge Geography +3, knowledge History +3, knowledge Local +3, knowledge Nature +3, knowledge Nobility +3, knowledge Planes +3, knowledge Religion +3, linguistics +3, perception +0, profession: Farmer +5, spellcraft +5, stealth +8
Languages draconic
SQ Crafty (Ex), Darkvision (Ex), Light Sensitivity (Ex), Arcane Bond rat familiar (Ex)
Gear Weapon: Keen Dagger, Book: Spellbook, Kit: Scrivener's Kit, Clothing: Scholar's Outfit, Bag: Masterwork Backpack; Money 326 gp
Male Changeling Wizard 5
Init +0; Senses Perception +0
AC 10; Touch 10; Flat-Footed 10
HP 17
Fort +0; Ref +1; Will +4 (-2 vs emotional effects)
Speed 30;
Melee +2 Keen Dagger (1d4, 17-20x2); p or s;
Spells Known/Prepared
4th — Animate Dead
3rd — Protection from Energy, Animate Dead, Lesser
2nd — Acid Arrow, Mud Buddy, Defending Bone
1st — Mage Armor, Burning Hands, Animate Rope
0th — Detect Magic, Read Magic, Ray of Frost, Prestidigitation
Str 10, Dex 10, Con 8, Int 12, Wis 10, Cha 12
Base Atk +2; CMB +2; CMD 12
Feats Still Spell, Silent Spell, Heighten Spell, Brew Potion, Scribe Scroll
Skills appraise +7, craft: Alchemy +7, diplomacy +3, fly +3, knowledge Arcana +7, knowledge Dungeoneering +4, knowledge Engineering +4, knowledge Geography +4, knowledge History +4, knowledge Local +4, knowledge Nature +4, knowledge Nobility +4, knowledge Planes +4, knowledge Religion +4, linguistics +4, perception +0, profession: Farmer +6, spellcraft +7
Languages common, goblin
SQ Arcane Bond ravenous tumbleweed familiar (Su)
Gear Weapon: Keen Dagger, Book: Spellbook, Kit: Scrivener's Kit, Clothing: Scholar's Outfit, Bag: Masterwork Backpack; Money 326 gp
Oggr Wizard 5
Init -1; Senses Darkvision; Perception +0
AC 11; Touch 11; Flat-Footed 11
HP 20
Fort +2; Ref +0; Will +4
Speed 30;
Melee +3 Keen Dagger (1d4+1, 17-20x2); p or s;
Spells Known/Prepared
4th — Animate Dead
3rd — Protection from Energy, Animate Dead, Lesser
2nd — Acid Arrow, Mud Buddy, Defending Bone
1st — Mage Armor, Burning Hands, Animate Rope
0th — Detect Magic, Read Magic, Ray of Frost, Prestidigitation
Str 12, Dex 8, Con 12, Int 10, Wis 10, Cha 10
Base Atk +2; CMB +4; CMD 13
Feats Still Spell, Silent Spell, Heighten Spell, Brew Potion, Scribe Scroll
Skills appraise +5, craft: Alchemy +5, fly +2, knowledge Arcana +5, knowledge Dungeoneering +3, knowledge Engineering +3, knowledge Geography +3, knowledge History +3, knowledge Local +3, knowledge Nature +3, knowledge Nobility +3, knowledge Planes +3, knowledge Religion +3, linguistics +3, perception +0, profession: Farmer +5, spellcraft +5
Languages common, giant
SQ Darkvision (Ex), Powerful Build (Ex), Strong Back (Ex), Surprise Whallop (Ex), City Savage (Ex), Arcane Bond rhamphorhynchus familiar
Gear Weapon: Keen Dagger, Book: Spellbook, Kit: Scrivener's Kit, Clothing: Scholar's Outfit, Bag: Masterwork Backpack; Money 326 gp
Skulk Wizard 5
Init +1; Senses Low-Light Vision; Perception +1
AC 11; Touch 11; Flat-Footed 10
HP 20
Fort +1; Ref +2; Will +5
Speed 30;
Melee +2 Keen Dagger (1d4, 17-20x2); p or s;
Spells Known/Prepared
4th — Animate Dead
3rd — Protection from Energy, Animate Dead, Lesser
2nd — Acid Arrow, Mud Buddy, Defending Bone
1st — Mage Armor, Burning Hands, Animate Rope
0th — Detect Magic, Read Magic, Ray of Frost, Prestidigitation
Str 10, Dex 12, Con 10, Int 10, Wis 12, Cha 8
Base Atk +2; CMB +2; CMD 13
Feats Still Spell, Silent Spell, Heighten Spell, Brew Potion, Scribe Scroll
Skills appraise +5, craft: Alchemy +5, fly +4, knowledge Arcana +5, knowledge Dungeoneering +3, knowledge Engineering +3, knowledge Geography +3, knowledge History +3, knowledge Local +3, knowledge Nature +3, knowledge Nobility +3, knowledge Planes +3, knowledge Religion +3, linguistics +3, perception +1, profession: Farmer +6, spellcraft +5, stealth +8
Languages common
SQ Camouflaged Step (Ex), Low-Light Vision (Ex), Silent Hunter (Ex), Arcane Bond greensting scorpion familiar (Su)
Gear Weapon: Keen Dagger, Book: Spellbook, Kit: Scrivener's Kit, Clothing: Scholar's Outfit, Bag: Masterwork Backpack; Money 326 gp
Tengu Wizard 5
Init +1; Senses Low-Light Vision; Perception +1
AC 11; Touch 11; Flat-Footed 10
HP 16
Fort +0; Ref +2; Will 5
Speed 30;
Melee +2 Keen Dagger (1d4, 17-20x2); p or s;
Spells Known/Prepared
4th — Animate Dead
3rd — Protection from Energy, Animate Dead, Lesser
2nd — Acid Arrow, Mud Buddy, Defending Bone
1st — Mage Armor, Burning Hands, Animate Rope
0th — Detect Magic, Read Magic, Ray of Frost, Prestidigitation
Str 10, Dex 12, Con 8, Int 10, Wis 12, Cha 10
Base Atk +2; CMB +2; CMD 13
Feats Still Spell, Silent Spell, Heighten Spell, Brew Potion, Scribe Scroll
Skills appraise +5, craft: Alchemy +5, fly +4, knowledge Arcana +5, knowledge Dungeoneering +3, knowledge Engineering +3, knowledge Geography +3, knowledge History +3, knowledge Local +3, knowledge Nature +3, knowledge Nobility +3, knowledge Planes +3, knowledge Religion +3, linguistics +7, perception +1, profession: Farmer +6, spellcraft +5, stealth +3
Languages common, tengu
SQ Swordtrained (Ex), Low-Light Vision (Ex), Arcane Bond skunk familiar (Su)
Gear Weapon: Keen Dagger, Book: Spellbook, Kit: Scrivener's Kit, Clothing: Scholar's Outfit, Bag: Masterwork Backpack; Money 326 gp
Tiefling Wizard 5
Init +1; Senses Darkvision; Perception +0
AC 12; Touch 12; Flat-Footed 11
HP 20
Fort +1; Ref +2; Will +4
Resist cold 5, electric 5, fire 5;
Speed 30;
Melee +2 Keen Dagger (1d4, 17-20x2); p or s;
Spell-Like Abilities
Darkness 1/1
Spells Known/Prepared
4th — Animate Dead
3rd — Protection from Energy, Animate Dead, Lesser
2nd — Acid Arrow, Mud Buddy, Defending Bone
1st — Mage Armor, Burning Hands, Animate Rope
0th — Detect Magic, Read Magic, Ray of Frost, Prestidigitation
Str 10, Dex 12, Con 10, Int 12, Wis 10, Cha 8
Base Atk +2; CMB +2; CMD 13
Feats Still Spell, Silent Spell, Heighten Spell, Brew Potion, Scribe Scroll
Skills appraise +7, craft: Alchemy +7, fly +4, knowledge Arcana +7, knowledge Dungeoneering +4, knowledge Engineering +4, knowledge Geography +4, knowledge History +4, knowledge Local +4, knowledge Nature +4, knowledge Nobility +4, knowledge Planes +4, knowledge Religion +4, linguistics +4, perception +0, profession: Farmer +6, spellcraft +7, stealth +3
Languages common, abyssal
SQ Darkvision (Ex), Arcane Bond turtle familiar (Su)
Gear Weapon: Keen Dagger, Book: Spellbook, Kit: Scrivener's Kit, Clothing: Scholar's Outfit, Bag: Masterwork Backpack; Money 326 gp