Home Romance of the Dead Kingdoms

Oswin Oswell Oswald

brain in a jar witch 20

NE tiny construct (undead)

Init +9; Senses see invisibility; Perception +32

DEFENSE

AC 15, touch 14, flat-footed 15 (+6 armor, +5 deflection, +1 insight, dex -5, -2)

HP 185 (20d6+95)

Fort +17, Ref -, Will +24

DR 10/adamantine;

Immune fear;

Resist cold 20;

SR 18

OFFENSE

Special Attacks hexes (agony, blight, evil eye, death curse, flight, forced reincarnation, healing, major healing, misfortune, retribution, slumber)

Spells Prepared (CL 20th; concentration +26)

9th — maximized cone of cold (DC 22), mass hold monster (DC 25), power word kill, wail of the banshee (DC 25)

8th — quickened cure serious wounds, fire storm (DC 24), horrid wilting (DC 24), power word stun

7th — chain lightning (×2, DC 23), heal, power word blind

6th — flesh to stone (DC 22), greater heroism (already cast), maximized lightning bolt (×2, DC 19), slay living (DC 22)

5th — baleful polymorph (DC 21), maximized cure moderate wounds, feeblemind (DC 21), flame strike (DC 21), waves of fatigue

4th — black tentacles, dimension door, ice storm, maximized shocking grasp, wall of ice (DC 20)

3rd — bestow curse (DC 19), dispel magic (×2), lightning bolt (×2, DC 19)

2nd — blindness/deafness (DC 18), cure moderate wounds (×2), death knell (DC 18), false life (already cast), spectral hand (already cast)

1st — charm person (DC 17), grease (DC 17), inflict light wounds (DC 17), obscuring mist, ray of enfeeblement (DC 17), unseen servant

0th — bleed (DC 16), detect magic, light, touch of fatigue (DC 16)

STATISTICS

Str -, Dex -, Con -, Int 22, Wis 18, Cha 14

Base Atk +10; CMB +20; CMD 34

Feats Agile Maneuvers, Alertness, Combat Casting, Improved Critical (kukri), Improved Initiative, Improved Two-Weapon Fighting, Martial Weapon Proficiency (kukri), Maximize Spell, Quicken Spell, Two-Weapon Fighting, Weapon Finesse, Weapon Focus (kukri)

Skills Craft (alchemy) +33, Fly +32, Intimidate +29, Knowledge (arcana) +28, Knowledge (history) +28, Knowledge (nature) +28, Knowledge (planes) +28, Perception +32, Sense Motive +10, Spellcraft +33, Use Magic Device +29

Languages Aklo, Common, Draconic, Giant, Infernal, Skald, +1 additional

SQ enhanced NPC, witch’s familiar (raven)

Gear stone salve, wand of vampiric touch (CL 20th, 21 charges) +2 wounding kukri, +1 shocking burst kukri, headband of mental prowess +4 (Intelligence and Wisdom), dusty rose prism ioun stone