These monkey people dwell in warm forests and jungles, preferring treetop huts. They are playful and curious, often to a fault. They were cast out of the realm of Boloran for the sin of vanity, often grooming themselves to the point of neglecting responsibilities. Finding themselves transported to this new jungle, the Vanara fell into a deep depression that they would not have survived without the guidance of Rolo the Beggar, who pushed them to live and rebuild in the hope that this new world might not be too bad.
These small, elaborately carved wooden placards depict scenes of daily life. 3 vanara gathering fruit = 1 standard gold
3 playing with a ball = 1 gathering fruit
4 gathering fruit = 1 feast
5 feasts = 1 hut construction
7 hut constructions = 1 gratuitously illustrated sex act
Apothecary - this hut made of woven branches and leaves has a woven mat over the door. Dizzy’s primary market is perfumes, but she also maintains a supply of potions.
Smith - Bongo built himself a forge on the ground, the only building in Bo’ooni to be down from the trees. Metal items can be purchased here but you might be sent to find metal ore.
Tailor - Mischief’s shop has rows of clothes on hangers from the veranda ceiling. Bespoke clothing is available on request.
Grocer - Banana’s shop is less of a store and more of a depot. She charges for maintaining inventory freshness and the majority of the money goes to the farmers.
Magic Shop - Fidget isn’t properly a shop-keeper. His official job is librarian and the magic stuff is just a side hustle. Does not offer enchantments except for trusted friends.
Public House - this is an open-air dining area next to a bunkhouse. Nibbles and her family make sure that the bunks are always tidy and the food is always well seasoned.
Male Vanara Commoner 20
NG Medium Humanoid (vanara)
Init +1; Senses Low-light Vision, Perception +26
DEFENSE
AC 11, touch 11, flat-footed 10
HP 45
Fort +3, Ref +5, Will +9
OFFENSE
Speed 30, Climb 20
Melee Merciful Quarterstaff +4, +16/+11 (2d6+4+1/2d6+4+1/x2)
STATISTICS
Str 12, Dex 12, Con 8, Int 18, Wis 16, Cha 14
Base Atk +10, CMB +11, CMD 22
SQ Prehensile Tail
Traits Slow Reflexes, Low Fortitude
Skills Acrobatics +3, Climb +4, Craft(whittling) +27, Diplomacy +22, Handle Animal +25, Perception +26, Profession(beggar) +26, Sense Motive +23, Stealth +3, Swim +4
Gear Merciful Quarterstaff +4, wooden bowl, leather bag
Vanaran Courtesan 5
N Medium Humanoid (vanara)
Init +4; Senses Low-light Vision, Perception +8
DEFENSE
AC 15, touch 14, flat-footed 11
HP 27
Fort +3, Ref +5, Will +4
OFFENSE
Speed 30, climb 20
Melee Keen Dagger +3 (1d4+1/17-20/x2)
STATISTICS
Str 10, Dex 18, Con 14, Int 12, Wis 10, Cha 16
Base Atk +2; CMB +2; CMD 16
Skills Acrobatics +10, Appraise +5, Bluff +7, Craft (brewing) +9, Diplomacy +13, Knowledge (history) +4, Knowledge (local) +4, Knowledge (nobility) +4, Linguistics +5, Perception +8, Perform (wind) +11, Profession (courtesan) +8, Sense Motive +10, Stealth +10
Languages Vanaran
Gear Keen Dagger Courtesan's Outfit +1, vanaran jewelry (500), if outside of town bag of holding I, Collapsible Bathtub, blanket, folding chair, hammock, soap, hanging tent, bell, mirror, silk rope, ioun torch, mead, fine wine x3, brandy, honey, flying squirrel, journal, ink, waterskin x2, cooking kit, grooming kit, mess kit, perfume kit, parasol, darkwood deck of cards, 87 carved erotica slips, 4 hut slips, 1 feast slip, 1 playing ball slip